BI changed the spawning logic. This will [kinda] drastically change the gameplay for freshies.
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Apparently, TRMZ's whine reached the hearts of the devs. The patch notes have this item: Adjusted player spawnpoints to be more random. The game is now more likely to spawn players in different areas of the map on repeated deaths. This means the spawn bubble remains, but experienced players will try to respawn more often, making the current spawn town less populated, with less PvP and more loot. I'm not a big fan of the "spawn bubbles" too, so I'm looking forward to how the game will feel for...
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